/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG                        *
*Copyright (C) 2006, Tony Sparks                                                     *
*                                                                                    *
*This library is free software; you can redistribute it and/or                       *
*modify it under the terms of the GNU Lesser General Public                          *
*License as published by the Free Software Foundation; either                        *
*version 2.1 of the License, or (at your option) any later version.                  *
*                                                                                    *
*This library is distributed in the hope that it will be useful,                     *
*but WITHOUT ANY WARRANTY; without even the implied warranty of                      *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU                   *
*Lesser General Public License for more details.                                     *
*                                                                                    *
*You should have received a copy of the GNU Lesser General Public                    *
*License along with this library; if not, write to the Free Software                 *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA      *
**************************************************************************************
*/
#pragma once
#include "al.h"



/**
======================
The sound Data created by OpenAL
======================
*/
class SoundBuffer
{
public:
	SoundBuffer(void);

	/** Retrieve the OpenAL buffer */
	ALuint &GetBuffer() { return buffer; };

	/** Set the Buffer */
	void SetBuffer( ALuint buf ) { buffer = buf; };

	/** Delete Buffer */
	void Delete();

private:
	ALuint  buffer;

public:
	virtual ~SoundBuffer(void);
};
